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Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

BDS

December 6, 2024

Seventh Grade English Tackles Macbeth “By the pricking of my thumbs, something wicked this way comes …” For six weeks during the seventh grade English curriculum, Charlie Baird, seventh grade English teacher and department chair, is kind enough to allow…

By John O'Neill, director of athletics |

November 15, 2024

It was an uphill battle for the girls’ junior varsity soccer team this fall. With a condensed roster and some first-time players, the team struggled to gain traction early on. As the season progressed, however, the team slowly began to…

BDS

November 15, 2024

Sixth Graders Interview Faculty About Identity This past Friday, our sixth grade students completed their final diversity, equity, inclusion, and belonging lesson as part of our growth, development, and belonging program. For the entire trimester, students dove deep into understanding…

BDS

November 8, 2024

Songwriters and Recording Technology Students Unite This week, students in the seventh and eighth grade Songwriting arts elective showcased their work in a Tiny Desk-inspired recording event in the Erskine Library. They collaborated to think about form, lyrical rhyming structures,…
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